It's probably harder to do, as you'll have to add a "+ offset" to all your addresses, then add an area in your program where users can enter the offset manually. It seems (based on Mirage Session trainer tool) that users can move the memory address with a specific offset (add or remove a value to all the cheatcode addresses) based on the console or loading method. You might understand that all the memory addresses are different based on the WiiU version, or the Kernel used (normal kernel, or loadiine kernel), etc. I'll add your tool to our wiki program list It might seem obvious to lot of people, but if someone who is new to WiiU hacking see your thread he won't understand how to use it. You didn't mention which tools or hack the user need to launch, for example Kernel patch (probably Kernel31 ?) then TCPGecko? You did a good work, and probably spent lot of time to test everything.
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